removing platforms/test to make room for the same from a subrepo
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## gMock Cheat Sheet
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<!-- GOOGLETEST_CM0019 DO NOT DELETE -->
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<!-- GOOGLETEST_CM0033 DO NOT DELETE -->
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### Defining a Mock Class
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#### Mocking a Normal Class {#MockClass}
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Given
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```cpp
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class Foo {
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...
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virtual ~Foo();
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virtual int GetSize() const = 0;
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virtual string Describe(const char* name) = 0;
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virtual string Describe(int type) = 0;
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virtual bool Process(Bar elem, int count) = 0;
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};
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```
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(note that `~Foo()` **must** be virtual) we can define its mock as
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```cpp
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#include "gmock/gmock.h"
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class MockFoo : public Foo {
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...
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MOCK_METHOD(int, GetSize, (), (const, override));
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MOCK_METHOD(string, Describe, (const char* name), (override));
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MOCK_METHOD(string, Describe, (int type), (override));
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MOCK_METHOD(bool, Process, (Bar elem, int count), (override));
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};
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```
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To create a "nice" mock, which ignores all uninteresting calls, a "naggy" mock,
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which warns on all uninteresting calls, or a "strict" mock, which treats them as
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failures:
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```cpp
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using ::testing::NiceMock;
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using ::testing::NaggyMock;
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using ::testing::StrictMock;
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NiceMock<MockFoo> nice_foo; // The type is a subclass of MockFoo.
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NaggyMock<MockFoo> naggy_foo; // The type is a subclass of MockFoo.
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StrictMock<MockFoo> strict_foo; // The type is a subclass of MockFoo.
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```
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**Note:** A mock object is currently naggy by default. We may make it nice by
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default in the future.
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#### Mocking a Class Template {#MockTemplate}
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Class templates can be mocked just like any class.
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To mock
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```cpp
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template <typename Elem>
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class StackInterface {
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...
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virtual ~StackInterface();
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virtual int GetSize() const = 0;
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virtual void Push(const Elem& x) = 0;
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};
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```
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(note that all member functions that are mocked, including `~StackInterface()`
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**must** be virtual).
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```cpp
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template <typename Elem>
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class MockStack : public StackInterface<Elem> {
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...
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MOCK_METHOD(int, GetSize, (), (const, override));
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MOCK_METHOD(void, Push, (const Elem& x), (override));
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};
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```
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#### Specifying Calling Conventions for Mock Functions
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If your mock function doesn't use the default calling convention, you can
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specify it by adding `Calltype(convention)` to `MOCK_METHOD`'s 4th parameter.
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For example,
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```cpp
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MOCK_METHOD(bool, Foo, (int n), (Calltype(STDMETHODCALLTYPE)));
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MOCK_METHOD(int, Bar, (double x, double y),
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(const, Calltype(STDMETHODCALLTYPE)));
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```
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where `STDMETHODCALLTYPE` is defined by `<objbase.h>` on Windows.
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### Using Mocks in Tests {#UsingMocks}
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The typical work flow is:
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1. Import the gMock names you need to use. All gMock symbols are in the
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`testing` namespace unless they are macros or otherwise noted.
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2. Create the mock objects.
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3. Optionally, set the default actions of the mock objects.
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4. Set your expectations on the mock objects (How will they be called? What
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will they do?).
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5. Exercise code that uses the mock objects; if necessary, check the result
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using googletest assertions.
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6. When a mock object is destructed, gMock automatically verifies that all
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expectations on it have been satisfied.
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Here's an example:
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```cpp
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using ::testing::Return; // #1
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TEST(BarTest, DoesThis) {
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MockFoo foo; // #2
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ON_CALL(foo, GetSize()) // #3
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.WillByDefault(Return(1));
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// ... other default actions ...
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EXPECT_CALL(foo, Describe(5)) // #4
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.Times(3)
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.WillRepeatedly(Return("Category 5"));
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// ... other expectations ...
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EXPECT_EQ("good", MyProductionFunction(&foo)); // #5
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} // #6
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```
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### Setting Default Actions {#OnCall}
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gMock has a **built-in default action** for any function that returns `void`,
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`bool`, a numeric value, or a pointer. In C++11, it will additionally returns
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the default-constructed value, if one exists for the given type.
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To customize the default action for functions with return type *`T`*:
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```cpp
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using ::testing::DefaultValue;
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// Sets the default value to be returned. T must be CopyConstructible.
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DefaultValue<T>::Set(value);
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// Sets a factory. Will be invoked on demand. T must be MoveConstructible.
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// T MakeT();
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DefaultValue<T>::SetFactory(&MakeT);
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// ... use the mocks ...
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// Resets the default value.
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DefaultValue<T>::Clear();
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```
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Example usage:
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```cpp
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// Sets the default action for return type std::unique_ptr<Buzz> to
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// creating a new Buzz every time.
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DefaultValue<std::unique_ptr<Buzz>>::SetFactory(
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[] { return MakeUnique<Buzz>(AccessLevel::kInternal); });
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// When this fires, the default action of MakeBuzz() will run, which
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// will return a new Buzz object.
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EXPECT_CALL(mock_buzzer_, MakeBuzz("hello")).Times(AnyNumber());
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auto buzz1 = mock_buzzer_.MakeBuzz("hello");
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auto buzz2 = mock_buzzer_.MakeBuzz("hello");
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EXPECT_NE(nullptr, buzz1);
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EXPECT_NE(nullptr, buzz2);
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EXPECT_NE(buzz1, buzz2);
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// Resets the default action for return type std::unique_ptr<Buzz>,
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// to avoid interfere with other tests.
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DefaultValue<std::unique_ptr<Buzz>>::Clear();
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```
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To customize the default action for a particular method of a specific mock
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object, use `ON_CALL()`. `ON_CALL()` has a similar syntax to `EXPECT_CALL()`,
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but it is used for setting default behaviors (when you do not require that the
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mock method is called). See [here](cook_book.md#UseOnCall) for a more detailed
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discussion.
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```cpp
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ON_CALL(mock-object, method(matchers))
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.With(multi-argument-matcher) ?
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.WillByDefault(action);
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```
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### Setting Expectations {#ExpectCall}
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`EXPECT_CALL()` sets **expectations** on a mock method (How will it be called?
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What will it do?):
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```cpp
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EXPECT_CALL(mock-object, method (matchers)?)
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.With(multi-argument-matcher) ?
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.Times(cardinality) ?
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.InSequence(sequences) *
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.After(expectations) *
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.WillOnce(action) *
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.WillRepeatedly(action) ?
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.RetiresOnSaturation(); ?
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```
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For each item above, `?` means it can be used at most once, while `*` means it
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can be used any number of times.
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In order to pass, `EXPECT_CALL` must be used before the calls are actually made.
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The `(matchers)` is a comma-separated list of matchers that correspond to each
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of the arguments of `method`, and sets the expectation only for calls of
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`method` that matches all of the matchers.
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If `(matchers)` is omitted, the expectation is the same as if the matchers were
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set to anything matchers (for example, `(_, _, _, _)` for a four-arg method).
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If `Times()` is omitted, the cardinality is assumed to be:
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* `Times(1)` when there is neither `WillOnce()` nor `WillRepeatedly()`;
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* `Times(n)` when there are `n` `WillOnce()`s but no `WillRepeatedly()`, where
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`n` >= 1; or
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* `Times(AtLeast(n))` when there are `n` `WillOnce()`s and a
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`WillRepeatedly()`, where `n` >= 0.
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A method with no `EXPECT_CALL()` is free to be invoked *any number of times*,
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and the default action will be taken each time.
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### Matchers {#MatcherList}
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<!-- GOOGLETEST_CM0020 DO NOT DELETE -->
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A **matcher** matches a *single* argument. You can use it inside `ON_CALL()` or
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`EXPECT_CALL()`, or use it to validate a value directly using two macros:
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<!-- mdformat off(github rendering does not support multiline tables) -->
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| Macro | Description |
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| :----------------------------------- | :------------------------------------ |
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| `EXPECT_THAT(actual_value, matcher)` | Asserts that `actual_value` matches `matcher`. |
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| `ASSERT_THAT(actual_value, matcher)` | The same as `EXPECT_THAT(actual_value, matcher)`, except that it generates a **fatal** failure. |
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<!-- mdformat on -->
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Built-in matchers (where `argument` is the function argument, e.g.
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`actual_value` in the example above, or when used in the context of
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`EXPECT_CALL(mock_object, method(matchers))`, the arguments of `method`) are
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divided into several categories:
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#### Wildcard
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Matcher | Description
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:-------------------------- | :-----------------------------------------------
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`_` | `argument` can be any value of the correct type.
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`A<type>()` or `An<type>()` | `argument` can be any value of type `type`.
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#### Generic Comparison
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<!-- mdformat off(no multiline tables) -->
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| Matcher | Description |
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| :--------------------- | :-------------------------------------------------- |
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| `Eq(value)` or `value` | `argument == value` |
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| `Ge(value)` | `argument >= value` |
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| `Gt(value)` | `argument > value` |
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| `Le(value)` | `argument <= value` |
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| `Lt(value)` | `argument < value` |
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| `Ne(value)` | `argument != value` |
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| `IsFalse()` | `argument` evaluates to `false` in a Boolean context. |
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| `IsTrue()` | `argument` evaluates to `true` in a Boolean context. |
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| `IsNull()` | `argument` is a `NULL` pointer (raw or smart). |
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| `NotNull()` | `argument` is a non-null pointer (raw or smart). |
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| `Optional(m)` | `argument` is `optional<>` that contains a value matching `m`. (For testing whether an `optional<>` is set, check for equality with `nullopt`. You may need to use `Eq(nullopt)` if the inner type doesn't have `==`.)|
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| `VariantWith<T>(m)` | `argument` is `variant<>` that holds the alternative of type T with a value matching `m`. |
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| `Ref(variable)` | `argument` is a reference to `variable`. |
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| `TypedEq<type>(value)` | `argument` has type `type` and is equal to `value`. You may need to use this instead of `Eq(value)` when the mock function is overloaded. |
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<!-- mdformat on -->
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Except `Ref()`, these matchers make a *copy* of `value` in case it's modified or
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destructed later. If the compiler complains that `value` doesn't have a public
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copy constructor, try wrap it in `ByRef()`, e.g.
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`Eq(ByRef(non_copyable_value))`. If you do that, make sure `non_copyable_value`
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is not changed afterwards, or the meaning of your matcher will be changed.
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#### Floating-Point Matchers {#FpMatchers}
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<!-- mdformat off(no multiline tables) -->
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| Matcher | Description |
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| :------------------------------- | :--------------------------------- |
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| `DoubleEq(a_double)` | `argument` is a `double` value approximately equal to `a_double`, treating two NaNs as unequal. |
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| `FloatEq(a_float)` | `argument` is a `float` value approximately equal to `a_float`, treating two NaNs as unequal. |
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| `NanSensitiveDoubleEq(a_double)` | `argument` is a `double` value approximately equal to `a_double`, treating two NaNs as equal. |
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| `NanSensitiveFloatEq(a_float)` | `argument` is a `float` value approximately equal to `a_float`, treating two NaNs as equal. |
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| `IsNan()` | `argument` is any floating-point type with a NaN value. |
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<!-- mdformat on -->
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The above matchers use ULP-based comparison (the same as used in googletest).
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They automatically pick a reasonable error bound based on the absolute value of
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the expected value. `DoubleEq()` and `FloatEq()` conform to the IEEE standard,
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which requires comparing two NaNs for equality to return false. The
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`NanSensitive*` version instead treats two NaNs as equal, which is often what a
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user wants.
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<!-- mdformat off(no multiline tables) -->
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| Matcher | Description |
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| :------------------------------------------------ | :----------------------- |
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| `DoubleNear(a_double, max_abs_error)` | `argument` is a `double` value close to `a_double` (absolute error <= `max_abs_error`), treating two NaNs as unequal. |
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| `FloatNear(a_float, max_abs_error)` | `argument` is a `float` value close to `a_float` (absolute error <= `max_abs_error`), treating two NaNs as unequal. |
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| `NanSensitiveDoubleNear(a_double, max_abs_error)` | `argument` is a `double` value close to `a_double` (absolute error <= `max_abs_error`), treating two NaNs as equal. |
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| `NanSensitiveFloatNear(a_float, max_abs_error)` | `argument` is a `float` value close to `a_float` (absolute error <= `max_abs_error`), treating two NaNs as equal. |
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<!-- mdformat on -->
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#### String Matchers
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The `argument` can be either a C string or a C++ string object:
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<!-- mdformat off(no multiline tables) -->
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| Matcher | Description |
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| :---------------------- | :------------------------------------------------- |
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| `ContainsRegex(string)` | `argument` matches the given regular expression. |
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| `EndsWith(suffix)` | `argument` ends with string `suffix`. |
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| `HasSubstr(string)` | `argument` contains `string` as a sub-string. |
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| `MatchesRegex(string)` | `argument` matches the given regular expression with the match starting at the first character and ending at the last character. |
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| `StartsWith(prefix)` | `argument` starts with string `prefix`. |
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||||
| `StrCaseEq(string)` | `argument` is equal to `string`, ignoring case. |
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| `StrCaseNe(string)` | `argument` is not equal to `string`, ignoring case. |
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| `StrEq(string)` | `argument` is equal to `string`. |
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| `StrNe(string)` | `argument` is not equal to `string`. |
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<!-- mdformat on -->
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`ContainsRegex()` and `MatchesRegex()` take ownership of the `RE` object. They
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use the regular expression syntax defined
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||||
[here](../../googletest/docs/advanced.md#regular-expression-syntax). All of
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these matchers, except `ContainsRegex()` and `MatchesRegex()` work for wide
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strings as well.
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#### Container Matchers
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||||
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Most STL-style containers support `==`, so you can use `Eq(expected_container)`
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or simply `expected_container` to match a container exactly. If you want to
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write the elements in-line, match them more flexibly, or get more informative
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||||
messages, you can use:
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<!-- mdformat off(no multiline tables) -->
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| Matcher | Description |
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| :---------------------------------------- | :------------------------------- |
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| `BeginEndDistanceIs(m)` | `argument` is a container whose `begin()` and `end()` iterators are separated by a number of increments matching `m`. E.g. `BeginEndDistanceIs(2)` or `BeginEndDistanceIs(Lt(2))`. For containers that define a `size()` method, `SizeIs(m)` may be more efficient. |
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| `ContainerEq(container)` | The same as `Eq(container)` except that the failure message also includes which elements are in one container but not the other. |
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||||
| `Contains(e)` | `argument` contains an element that matches `e`, which can be either a value or a matcher. |
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||||
| `Each(e)` | `argument` is a container where *every* element matches `e`, which can be either a value or a matcher. |
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||||
| `ElementsAre(e0, e1, ..., en)` | `argument` has `n + 1` elements, where the *i*-th element matches `ei`, which can be a value or a matcher. |
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||||
| `ElementsAreArray({e0, e1, ..., en})`, `ElementsAreArray(a_container)`, `ElementsAreArray(begin, end)`, `ElementsAreArray(array)`, or `ElementsAreArray(array, count)` | The same as `ElementsAre()` except that the expected element values/matchers come from an initializer list, STL-style container, iterator range, or C-style array. |
|
||||
| `IsEmpty()` | `argument` is an empty container (`container.empty()`). |
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||||
| `IsSubsetOf({e0, e1, ..., en})`, `IsSubsetOf(a_container)`, `IsSubsetOf(begin, end)`, `IsSubsetOf(array)`, or `IsSubsetOf(array, count)` | `argument` matches `UnorderedElementsAre(x0, x1, ..., xk)` for some subset `{x0, x1, ..., xk}` of the expected matchers. |
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||||
| `IsSupersetOf({e0, e1, ..., en})`, `IsSupersetOf(a_container)`, `IsSupersetOf(begin, end)`, `IsSupersetOf(array)`, or `IsSupersetOf(array, count)` | Some subset of `argument` matches `UnorderedElementsAre(`expected matchers`)`. |
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||||
| `Pointwise(m, container)`, `Pointwise(m, {e0, e1, ..., en})` | `argument` contains the same number of elements as in `container`, and for all i, (the i-th element in `argument`, the i-th element in `container`) match `m`, which is a matcher on 2-tuples. E.g. `Pointwise(Le(), upper_bounds)` verifies that each element in `argument` doesn't exceed the corresponding element in `upper_bounds`. See more detail below. |
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||||
| `SizeIs(m)` | `argument` is a container whose size matches `m`. E.g. `SizeIs(2)` or `SizeIs(Lt(2))`. |
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||||
| `UnorderedElementsAre(e0, e1, ..., en)` | `argument` has `n + 1` elements, and under *some* permutation of the elements, each element matches an `ei` (for a different `i`), which can be a value or a matcher. |
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||||
| `UnorderedElementsAreArray({e0, e1, ..., en})`, `UnorderedElementsAreArray(a_container)`, `UnorderedElementsAreArray(begin, end)`, `UnorderedElementsAreArray(array)`, or `UnorderedElementsAreArray(array, count)` | The same as `UnorderedElementsAre()` except that the expected element values/matchers come from an initializer list, STL-style container, iterator range, or C-style array. |
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||||
| `UnorderedPointwise(m, container)`, `UnorderedPointwise(m, {e0, e1, ..., en})` | Like `Pointwise(m, container)`, but ignores the order of elements. |
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||||
| `WhenSorted(m)` | When `argument` is sorted using the `<` operator, it matches container matcher `m`. E.g. `WhenSorted(ElementsAre(1, 2, 3))` verifies that `argument` contains elements 1, 2, and 3, ignoring order. |
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| `WhenSortedBy(comparator, m)` | The same as `WhenSorted(m)`, except that the given comparator instead of `<` is used to sort `argument`. E.g. `WhenSortedBy(std::greater(), ElementsAre(3, 2, 1))`. |
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||||
<!-- mdformat on -->
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||||
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||||
**Notes:**
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||||
|
||||
* These matchers can also match:
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||||
1. a native array passed by reference (e.g. in `Foo(const int (&a)[5])`),
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||||
and
|
||||
2. an array passed as a pointer and a count (e.g. in `Bar(const T* buffer,
|
||||
int len)` -- see [Multi-argument Matchers](#MultiArgMatchers)).
|
||||
* The array being matched may be multi-dimensional (i.e. its elements can be
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||||
arrays).
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||||
* `m` in `Pointwise(m, ...)` should be a matcher for `::std::tuple<T, U>`
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||||
where `T` and `U` are the element type of the actual container and the
|
||||
expected container, respectively. For example, to compare two `Foo`
|
||||
containers where `Foo` doesn't support `operator==`, one might write:
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||||
|
||||
```cpp
|
||||
using ::std::get;
|
||||
MATCHER(FooEq, "") {
|
||||
return std::get<0>(arg).Equals(std::get<1>(arg));
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||||
}
|
||||
...
|
||||
EXPECT_THAT(actual_foos, Pointwise(FooEq(), expected_foos));
|
||||
```
|
||||
|
||||
#### Member Matchers
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| Matcher | Description |
|
||||
| :------------------------------ | :----------------------------------------- |
|
||||
| `Field(&class::field, m)` | `argument.field` (or `argument->field` when `argument` is a plain pointer) matches matcher `m`, where `argument` is an object of type _class_. |
|
||||
| `Key(e)` | `argument.first` matches `e`, which can be either a value or a matcher. E.g. `Contains(Key(Le(5)))` can verify that a `map` contains a key `<= 5`. |
|
||||
| `Pair(m1, m2)` | `argument` is an `std::pair` whose `first` field matches `m1` and `second` field matches `m2`. |
|
||||
| `Property(&class::property, m)` | `argument.property()` (or `argument->property()` when `argument` is a plain pointer) matches matcher `m`, where `argument` is an object of type _class_. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
#### Matching the Result of a Function, Functor, or Callback
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| Matcher | Description |
|
||||
| :--------------- | :------------------------------------------------ |
|
||||
| `ResultOf(f, m)` | `f(argument)` matches matcher `m`, where `f` is a function or functor. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
#### Pointer Matchers
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| Matcher | Description |
|
||||
| :------------------------ | :---------------------------------------------- |
|
||||
| `Pointee(m)` | `argument` (either a smart pointer or a raw pointer) points to a value that matches matcher `m`. |
|
||||
| `WhenDynamicCastTo<T>(m)` | when `argument` is passed through `dynamic_cast<T>()`, it matches matcher `m`. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
<!-- GOOGLETEST_CM0026 DO NOT DELETE -->
|
||||
|
||||
<!-- GOOGLETEST_CM0027 DO NOT DELETE -->
|
||||
|
||||
#### Multi-argument Matchers {#MultiArgMatchers}
|
||||
|
||||
Technically, all matchers match a *single* value. A "multi-argument" matcher is
|
||||
just one that matches a *tuple*. The following matchers can be used to match a
|
||||
tuple `(x, y)`:
|
||||
|
||||
Matcher | Description
|
||||
:------ | :----------
|
||||
`Eq()` | `x == y`
|
||||
`Ge()` | `x >= y`
|
||||
`Gt()` | `x > y`
|
||||
`Le()` | `x <= y`
|
||||
`Lt()` | `x < y`
|
||||
`Ne()` | `x != y`
|
||||
|
||||
You can use the following selectors to pick a subset of the arguments (or
|
||||
reorder them) to participate in the matching:
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| Matcher | Description |
|
||||
| :------------------------- | :---------------------------------------------- |
|
||||
| `AllArgs(m)` | Equivalent to `m`. Useful as syntactic sugar in `.With(AllArgs(m))`. |
|
||||
| `Args<N1, N2, ..., Nk>(m)` | The tuple of the `k` selected (using 0-based indices) arguments matches `m`, e.g. `Args<1, 2>(Eq())`. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
#### Composite Matchers
|
||||
|
||||
You can make a matcher from one or more other matchers:
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| Matcher | Description |
|
||||
| :------------------------------- | :-------------------------------------- |
|
||||
| `AllOf(m1, m2, ..., mn)` | `argument` matches all of the matchers `m1` to `mn`. |
|
||||
| `AllOfArray({m0, m1, ..., mn})`, `AllOfArray(a_container)`, `AllOfArray(begin, end)`, `AllOfArray(array)`, or `AllOfArray(array, count)` | The same as `AllOf()` except that the matchers come from an initializer list, STL-style container, iterator range, or C-style array. |
|
||||
| `AnyOf(m1, m2, ..., mn)` | `argument` matches at least one of the matchers `m1` to `mn`. |
|
||||
| `AnyOfArray({m0, m1, ..., mn})`, `AnyOfArray(a_container)`, `AnyOfArray(begin, end)`, `AnyOfArray(array)`, or `AnyOfArray(array, count)` | The same as `AnyOf()` except that the matchers come from an initializer list, STL-style container, iterator range, or C-style array. |
|
||||
| `Not(m)` | `argument` doesn't match matcher `m`. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
<!-- GOOGLETEST_CM0028 DO NOT DELETE -->
|
||||
|
||||
#### Adapters for Matchers
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| Matcher | Description |
|
||||
| :---------------------- | :------------------------------------ |
|
||||
| `MatcherCast<T>(m)` | casts matcher `m` to type `Matcher<T>`. |
|
||||
| `SafeMatcherCast<T>(m)` | [safely casts](cook_book.md#casting-matchers) matcher `m` to type `Matcher<T>`. |
|
||||
| `Truly(predicate)` | `predicate(argument)` returns something considered by C++ to be true, where `predicate` is a function or functor. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
`AddressSatisfies(callback)` and `Truly(callback)` take ownership of `callback`,
|
||||
which must be a permanent callback.
|
||||
|
||||
#### Using Matchers as Predicates {#MatchersAsPredicatesCheat}
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| Matcher | Description |
|
||||
| :---------------------------- | :------------------------------------------ |
|
||||
| `Matches(m)(value)` | evaluates to `true` if `value` matches `m`. You can use `Matches(m)` alone as a unary functor. |
|
||||
| `ExplainMatchResult(m, value, result_listener)` | evaluates to `true` if `value` matches `m`, explaining the result to `result_listener`. |
|
||||
| `Value(value, m)` | evaluates to `true` if `value` matches `m`. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
#### Defining Matchers
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| Matcher | Description |
|
||||
| :----------------------------------- | :------------------------------------ |
|
||||
| `MATCHER(IsEven, "") { return (arg % 2) == 0; }` | Defines a matcher `IsEven()` to match an even number. |
|
||||
| `MATCHER_P(IsDivisibleBy, n, "") { *result_listener << "where the remainder is " << (arg % n); return (arg % n) == 0; }` | Defines a macher `IsDivisibleBy(n)` to match a number divisible by `n`. |
|
||||
| `MATCHER_P2(IsBetween, a, b, std::string(negation ? "isn't" : "is") + " between " + PrintToString(a) + " and " + PrintToString(b)) { return a <= arg && arg <= b; }` | Defines a matcher `IsBetween(a, b)` to match a value in the range [`a`, `b`]. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
**Notes:**
|
||||
|
||||
1. The `MATCHER*` macros cannot be used inside a function or class.
|
||||
2. The matcher body must be *purely functional* (i.e. it cannot have any side
|
||||
effect, and the result must not depend on anything other than the value
|
||||
being matched and the matcher parameters).
|
||||
3. You can use `PrintToString(x)` to convert a value `x` of any type to a
|
||||
string.
|
||||
|
||||
### Actions {#ActionList}
|
||||
|
||||
**Actions** specify what a mock function should do when invoked.
|
||||
|
||||
#### Returning a Value
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| | |
|
||||
| :-------------------------------- | :-------------------------------------------- |
|
||||
| `Return()` | Return from a `void` mock function. |
|
||||
| `Return(value)` | Return `value`. If the type of `value` is different to the mock function's return type, `value` is converted to the latter type <i>at the time the expectation is set</i>, not when the action is executed. |
|
||||
| `ReturnArg<N>()` | Return the `N`-th (0-based) argument. |
|
||||
| `ReturnNew<T>(a1, ..., ak)` | Return `new T(a1, ..., ak)`; a different object is created each time. |
|
||||
| `ReturnNull()` | Return a null pointer. |
|
||||
| `ReturnPointee(ptr)` | Return the value pointed to by `ptr`. |
|
||||
| `ReturnRef(variable)` | Return a reference to `variable`. |
|
||||
| `ReturnRefOfCopy(value)` | Return a reference to a copy of `value`; the copy lives as long as the action. |
|
||||
| `ReturnRoundRobin({a1, ..., ak})` | Each call will return the next `ai` in the list, starting at the beginning when the end of the list is reached. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
#### Side Effects
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| | |
|
||||
| :--------------------------------- | :-------------------------------------- |
|
||||
| `Assign(&variable, value)` | Assign `value` to variable. |
|
||||
| `DeleteArg<N>()` | Delete the `N`-th (0-based) argument, which must be a pointer. |
|
||||
| `SaveArg<N>(pointer)` | Save the `N`-th (0-based) argument to `*pointer`. |
|
||||
| `SaveArgPointee<N>(pointer)` | Save the value pointed to by the `N`-th (0-based) argument to `*pointer`. |
|
||||
| `SetArgReferee<N>(value)` | Assign value to the variable referenced by the `N`-th (0-based) argument. |
|
||||
| `SetArgPointee<N>(value)` | Assign `value` to the variable pointed by the `N`-th (0-based) argument. |
|
||||
| `SetArgumentPointee<N>(value)` | Same as `SetArgPointee<N>(value)`. Deprecated. Will be removed in v1.7.0. |
|
||||
| `SetArrayArgument<N>(first, last)` | Copies the elements in source range [`first`, `last`) to the array pointed to by the `N`-th (0-based) argument, which can be either a pointer or an iterator. The action does not take ownership of the elements in the source range. |
|
||||
| `SetErrnoAndReturn(error, value)` | Set `errno` to `error` and return `value`. |
|
||||
| `Throw(exception)` | Throws the given exception, which can be any copyable value. Available since v1.1.0. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
#### Using a Function, Functor, or Lambda as an Action
|
||||
|
||||
In the following, by "callable" we mean a free function, `std::function`,
|
||||
functor, or lambda.
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| | |
|
||||
| :---------------------------------- | :------------------------------------- |
|
||||
| `f` | Invoke f with the arguments passed to the mock function, where f is a callable. |
|
||||
| `Invoke(f)` | Invoke `f` with the arguments passed to the mock function, where `f` can be a global/static function or a functor. |
|
||||
| `Invoke(object_pointer, &class::method)` | Invoke the method on the object with the arguments passed to the mock function. |
|
||||
| `InvokeWithoutArgs(f)` | Invoke `f`, which can be a global/static function or a functor. `f` must take no arguments. |
|
||||
| `InvokeWithoutArgs(object_pointer, &class::method)` | Invoke the method on the object, which takes no arguments. |
|
||||
| `InvokeArgument<N>(arg1, arg2, ..., argk)` | Invoke the mock function's `N`-th (0-based) argument, which must be a function or a functor, with the `k` arguments. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
The return value of the invoked function is used as the return value of the
|
||||
action.
|
||||
|
||||
When defining a callable to be used with `Invoke*()`, you can declare any unused
|
||||
parameters as `Unused`:
|
||||
|
||||
```cpp
|
||||
using ::testing::Invoke;
|
||||
double Distance(Unused, double x, double y) { return sqrt(x*x + y*y); }
|
||||
...
|
||||
EXPECT_CALL(mock, Foo("Hi", _, _)).WillOnce(Invoke(Distance));
|
||||
```
|
||||
|
||||
`Invoke(callback)` and `InvokeWithoutArgs(callback)` take ownership of
|
||||
`callback`, which must be permanent. The type of `callback` must be a base
|
||||
callback type instead of a derived one, e.g.
|
||||
|
||||
```cpp
|
||||
BlockingClosure* done = new BlockingClosure;
|
||||
... Invoke(done) ...; // This won't compile!
|
||||
|
||||
Closure* done2 = new BlockingClosure;
|
||||
... Invoke(done2) ...; // This works.
|
||||
```
|
||||
|
||||
In `InvokeArgument<N>(...)`, if an argument needs to be passed by reference,
|
||||
wrap it inside `ByRef()`. For example,
|
||||
|
||||
```cpp
|
||||
using ::testing::ByRef;
|
||||
using ::testing::InvokeArgument;
|
||||
...
|
||||
InvokeArgument<2>(5, string("Hi"), ByRef(foo))
|
||||
```
|
||||
|
||||
calls the mock function's #2 argument, passing to it `5` and `string("Hi")` by
|
||||
value, and `foo` by reference.
|
||||
|
||||
#### Default Action
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| Matcher | Description |
|
||||
| :------------ | :----------------------------------------------------- |
|
||||
| `DoDefault()` | Do the default action (specified by `ON_CALL()` or the built-in one). |
|
||||
<!-- mdformat on -->
|
||||
|
||||
**Note:** due to technical reasons, `DoDefault()` cannot be used inside a
|
||||
composite action - trying to do so will result in a run-time error.
|
||||
|
||||
<!-- GOOGLETEST_CM0032 DO NOT DELETE -->
|
||||
|
||||
#### Composite Actions
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| | |
|
||||
| :----------------------------- | :------------------------------------------ |
|
||||
| `DoAll(a1, a2, ..., an)` | Do all actions `a1` to `an` and return the result of `an` in each invocation. The first `n - 1` sub-actions must return void. |
|
||||
| `IgnoreResult(a)` | Perform action `a` and ignore its result. `a` must not return void. |
|
||||
| `WithArg<N>(a)` | Pass the `N`-th (0-based) argument of the mock function to action `a` and perform it. |
|
||||
| `WithArgs<N1, N2, ..., Nk>(a)` | Pass the selected (0-based) arguments of the mock function to action `a` and perform it. |
|
||||
| `WithoutArgs(a)` | Perform action `a` without any arguments. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
#### Defining Actions
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| | |
|
||||
| :--------------------------------- | :-------------------------------------- |
|
||||
| `ACTION(Sum) { return arg0 + arg1; }` | Defines an action `Sum()` to return the sum of the mock function's argument #0 and #1. |
|
||||
| `ACTION_P(Plus, n) { return arg0 + n; }` | Defines an action `Plus(n)` to return the sum of the mock function's argument #0 and `n`. |
|
||||
| `ACTION_Pk(Foo, p1, ..., pk) { statements; }` | Defines a parameterized action `Foo(p1, ..., pk)` to execute the given `statements`. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
The `ACTION*` macros cannot be used inside a function or class.
|
||||
|
||||
### Cardinalities {#CardinalityList}
|
||||
|
||||
These are used in `Times()` to specify how many times a mock function will be
|
||||
called:
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| | |
|
||||
| :---------------- | :----------------------------------------------------- |
|
||||
| `AnyNumber()` | The function can be called any number of times. |
|
||||
| `AtLeast(n)` | The call is expected at least `n` times. |
|
||||
| `AtMost(n)` | The call is expected at most `n` times. |
|
||||
| `Between(m, n)` | The call is expected between `m` and `n` (inclusive) times. |
|
||||
| `Exactly(n) or n` | The call is expected exactly `n` times. In particular, the call should never happen when `n` is 0. |
|
||||
<!-- mdformat on -->
|
||||
|
||||
### Expectation Order
|
||||
|
||||
By default, the expectations can be matched in *any* order. If some or all
|
||||
expectations must be matched in a given order, there are two ways to specify it.
|
||||
They can be used either independently or together.
|
||||
|
||||
#### The After Clause {#AfterClause}
|
||||
|
||||
```cpp
|
||||
using ::testing::Expectation;
|
||||
...
|
||||
Expectation init_x = EXPECT_CALL(foo, InitX());
|
||||
Expectation init_y = EXPECT_CALL(foo, InitY());
|
||||
EXPECT_CALL(foo, Bar())
|
||||
.After(init_x, init_y);
|
||||
```
|
||||
|
||||
says that `Bar()` can be called only after both `InitX()` and `InitY()` have
|
||||
been called.
|
||||
|
||||
If you don't know how many pre-requisites an expectation has when you write it,
|
||||
you can use an `ExpectationSet` to collect them:
|
||||
|
||||
```cpp
|
||||
using ::testing::ExpectationSet;
|
||||
...
|
||||
ExpectationSet all_inits;
|
||||
for (int i = 0; i < element_count; i++) {
|
||||
all_inits += EXPECT_CALL(foo, InitElement(i));
|
||||
}
|
||||
EXPECT_CALL(foo, Bar())
|
||||
.After(all_inits);
|
||||
```
|
||||
|
||||
says that `Bar()` can be called only after all elements have been initialized
|
||||
(but we don't care about which elements get initialized before the others).
|
||||
|
||||
Modifying an `ExpectationSet` after using it in an `.After()` doesn't affect the
|
||||
meaning of the `.After()`.
|
||||
|
||||
#### Sequences {#UsingSequences}
|
||||
|
||||
When you have a long chain of sequential expectations, it's easier to specify
|
||||
the order using **sequences**, which don't require you to given each expectation
|
||||
in the chain a different name. *All expected calls* in the same sequence must
|
||||
occur in the order they are specified.
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
using ::testing::Sequence;
|
||||
Sequence s1, s2;
|
||||
...
|
||||
EXPECT_CALL(foo, Reset())
|
||||
.InSequence(s1, s2)
|
||||
.WillOnce(Return(true));
|
||||
EXPECT_CALL(foo, GetSize())
|
||||
.InSequence(s1)
|
||||
.WillOnce(Return(1));
|
||||
EXPECT_CALL(foo, Describe(A<const char*>()))
|
||||
.InSequence(s2)
|
||||
.WillOnce(Return("dummy"));
|
||||
```
|
||||
|
||||
says that `Reset()` must be called before *both* `GetSize()` *and* `Describe()`,
|
||||
and the latter two can occur in any order.
|
||||
|
||||
To put many expectations in a sequence conveniently:
|
||||
|
||||
```cpp
|
||||
using ::testing::InSequence;
|
||||
{
|
||||
InSequence seq;
|
||||
|
||||
EXPECT_CALL(...)...;
|
||||
EXPECT_CALL(...)...;
|
||||
...
|
||||
EXPECT_CALL(...)...;
|
||||
}
|
||||
```
|
||||
|
||||
says that all expected calls in the scope of `seq` must occur in strict order.
|
||||
The name `seq` is irrelevant.
|
||||
|
||||
### Verifying and Resetting a Mock
|
||||
|
||||
gMock will verify the expectations on a mock object when it is destructed, or
|
||||
you can do it earlier:
|
||||
|
||||
```cpp
|
||||
using ::testing::Mock;
|
||||
...
|
||||
// Verifies and removes the expectations on mock_obj;
|
||||
// returns true if and only if successful.
|
||||
Mock::VerifyAndClearExpectations(&mock_obj);
|
||||
...
|
||||
// Verifies and removes the expectations on mock_obj;
|
||||
// also removes the default actions set by ON_CALL();
|
||||
// returns true if and only if successful.
|
||||
Mock::VerifyAndClear(&mock_obj);
|
||||
```
|
||||
|
||||
You can also tell gMock that a mock object can be leaked and doesn't need to be
|
||||
verified:
|
||||
|
||||
```cpp
|
||||
Mock::AllowLeak(&mock_obj);
|
||||
```
|
||||
|
||||
### Mock Classes
|
||||
|
||||
gMock defines a convenient mock class template
|
||||
|
||||
```cpp
|
||||
class MockFunction<R(A1, ..., An)> {
|
||||
public:
|
||||
MOCK_METHOD(R, Call, (A1, ..., An));
|
||||
};
|
||||
```
|
||||
|
||||
See this [recipe](cook_book.md#using-check-points) for one application of it.
|
||||
|
||||
### Flags
|
||||
|
||||
<!-- mdformat off(no multiline tables) -->
|
||||
| Flag | Description |
|
||||
| :----------------------------- | :---------------------------------------- |
|
||||
| `--gmock_catch_leaked_mocks=0` | Don't report leaked mock objects as failures. |
|
||||
| `--gmock_verbose=LEVEL` | Sets the default verbosity level (`info`, `warning`, or `error`) of Google Mock messages. |
|
||||
<!-- mdformat on -->
|
File diff suppressed because it is too large
Load diff
|
@ -1,700 +0,0 @@
|
|||
## gMock for Dummies {#GMockForDummies}
|
||||
|
||||
<!-- GOOGLETEST_CM0013 DO NOT DELETE -->
|
||||
|
||||
### What Is gMock?
|
||||
|
||||
When you write a prototype or test, often it's not feasible or wise to rely on
|
||||
real objects entirely. A **mock object** implements the same interface as a real
|
||||
object (so it can be used as one), but lets you specify at run time how it will
|
||||
be used and what it should do (which methods will be called? in which order? how
|
||||
many times? with what arguments? what will they return? etc).
|
||||
|
||||
**Note:** It is easy to confuse the term *fake objects* with mock objects. Fakes
|
||||
and mocks actually mean very different things in the Test-Driven Development
|
||||
(TDD) community:
|
||||
|
||||
* **Fake** objects have working implementations, but usually take some
|
||||
shortcut (perhaps to make the operations less expensive), which makes them
|
||||
not suitable for production. An in-memory file system would be an example of
|
||||
a fake.
|
||||
* **Mocks** are objects pre-programmed with *expectations*, which form a
|
||||
specification of the calls they are expected to receive.
|
||||
|
||||
If all this seems too abstract for you, don't worry - the most important thing
|
||||
to remember is that a mock allows you to check the *interaction* between itself
|
||||
and code that uses it. The difference between fakes and mocks shall become much
|
||||
clearer once you start to use mocks.
|
||||
|
||||
**gMock** is a library (sometimes we also call it a "framework" to make it sound
|
||||
cool) for creating mock classes and using them. It does to C++ what
|
||||
jMock/EasyMock does to Java (well, more or less).
|
||||
|
||||
When using gMock,
|
||||
|
||||
1. first, you use some simple macros to describe the interface you want to
|
||||
mock, and they will expand to the implementation of your mock class;
|
||||
2. next, you create some mock objects and specify its expectations and behavior
|
||||
using an intuitive syntax;
|
||||
3. then you exercise code that uses the mock objects. gMock will catch any
|
||||
violation to the expectations as soon as it arises.
|
||||
|
||||
### Why gMock?
|
||||
|
||||
While mock objects help you remove unnecessary dependencies in tests and make
|
||||
them fast and reliable, using mocks manually in C++ is *hard*:
|
||||
|
||||
* Someone has to implement the mocks. The job is usually tedious and
|
||||
error-prone. No wonder people go great distance to avoid it.
|
||||
* The quality of those manually written mocks is a bit, uh, unpredictable. You
|
||||
may see some really polished ones, but you may also see some that were
|
||||
hacked up in a hurry and have all sorts of ad hoc restrictions.
|
||||
* The knowledge you gained from using one mock doesn't transfer to the next
|
||||
one.
|
||||
|
||||
In contrast, Java and Python programmers have some fine mock frameworks (jMock,
|
||||
EasyMock, [Mox](http://wtf/mox), etc), which automate the creation of mocks. As
|
||||
a result, mocking is a proven effective technique and widely adopted practice in
|
||||
those communities. Having the right tool absolutely makes the difference.
|
||||
|
||||
gMock was built to help C++ programmers. It was inspired by jMock and EasyMock,
|
||||
but designed with C++'s specifics in mind. It is your friend if any of the
|
||||
following problems is bothering you:
|
||||
|
||||
* You are stuck with a sub-optimal design and wish you had done more
|
||||
prototyping before it was too late, but prototyping in C++ is by no means
|
||||
"rapid".
|
||||
* Your tests are slow as they depend on too many libraries or use expensive
|
||||
resources (e.g. a database).
|
||||
* Your tests are brittle as some resources they use are unreliable (e.g. the
|
||||
network).
|
||||
* You want to test how your code handles a failure (e.g. a file checksum
|
||||
error), but it's not easy to cause one.
|
||||
* You need to make sure that your module interacts with other modules in the
|
||||
right way, but it's hard to observe the interaction; therefore you resort to
|
||||
observing the side effects at the end of the action, but it's awkward at
|
||||
best.
|
||||
* You want to "mock out" your dependencies, except that they don't have mock
|
||||
implementations yet; and, frankly, you aren't thrilled by some of those
|
||||
hand-written mocks.
|
||||
|
||||
We encourage you to use gMock as
|
||||
|
||||
* a *design* tool, for it lets you experiment with your interface design early
|
||||
and often. More iterations lead to better designs!
|
||||
* a *testing* tool to cut your tests' outbound dependencies and probe the
|
||||
interaction between your module and its collaborators.
|
||||
|
||||
### Getting Started
|
||||
|
||||
gMock is bundled with googletest.
|
||||
|
||||
### A Case for Mock Turtles
|
||||
|
||||
Let's look at an example. Suppose you are developing a graphics program that
|
||||
relies on a [LOGO](http://en.wikipedia.org/wiki/Logo_programming_language)-like
|
||||
API for drawing. How would you test that it does the right thing? Well, you can
|
||||
run it and compare the screen with a golden screen snapshot, but let's admit it:
|
||||
tests like this are expensive to run and fragile (What if you just upgraded to a
|
||||
shiny new graphics card that has better anti-aliasing? Suddenly you have to
|
||||
update all your golden images.). It would be too painful if all your tests are
|
||||
like this. Fortunately, you learned about
|
||||
[Dependency Injection](http://en.wikipedia.org/wiki/Dependency_injection) and know the right thing
|
||||
to do: instead of having your application talk to the system API directly, wrap
|
||||
the API in an interface (say, `Turtle`) and code to that interface:
|
||||
|
||||
```cpp
|
||||
class Turtle {
|
||||
...
|
||||
virtual ~Turtle() {};
|
||||
virtual void PenUp() = 0;
|
||||
virtual void PenDown() = 0;
|
||||
virtual void Forward(int distance) = 0;
|
||||
virtual void Turn(int degrees) = 0;
|
||||
virtual void GoTo(int x, int y) = 0;
|
||||
virtual int GetX() const = 0;
|
||||
virtual int GetY() const = 0;
|
||||
};
|
||||
```
|
||||
|
||||
(Note that the destructor of `Turtle` **must** be virtual, as is the case for
|
||||
**all** classes you intend to inherit from - otherwise the destructor of the
|
||||
derived class will not be called when you delete an object through a base
|
||||
pointer, and you'll get corrupted program states like memory leaks.)
|
||||
|
||||
You can control whether the turtle's movement will leave a trace using `PenUp()`
|
||||
and `PenDown()`, and control its movement using `Forward()`, `Turn()`, and
|
||||
`GoTo()`. Finally, `GetX()` and `GetY()` tell you the current position of the
|
||||
turtle.
|
||||
|
||||
Your program will normally use a real implementation of this interface. In
|
||||
tests, you can use a mock implementation instead. This allows you to easily
|
||||
check what drawing primitives your program is calling, with what arguments, and
|
||||
in which order. Tests written this way are much more robust (they won't break
|
||||
because your new machine does anti-aliasing differently), easier to read and
|
||||
maintain (the intent of a test is expressed in the code, not in some binary
|
||||
images), and run *much, much faster*.
|
||||
|
||||
### Writing the Mock Class
|
||||
|
||||
If you are lucky, the mocks you need to use have already been implemented by
|
||||
some nice people. If, however, you find yourself in the position to write a mock
|
||||
class, relax - gMock turns this task into a fun game! (Well, almost.)
|
||||
|
||||
#### How to Define It
|
||||
|
||||
Using the `Turtle` interface as example, here are the simple steps you need to
|
||||
follow:
|
||||
|
||||
* Derive a class `MockTurtle` from `Turtle`.
|
||||
* Take a *virtual* function of `Turtle` (while it's possible to
|
||||
[mock non-virtual methods using templates](cook_book.md#MockingNonVirtualMethods),
|
||||
it's much more involved).
|
||||
* In the `public:` section of the child class, write `MOCK_METHOD();`
|
||||
* Now comes the fun part: you take the function signature, cut-and-paste it
|
||||
into the macro, and add two commas - one between the return type and the
|
||||
name, another between the name and the argument list.
|
||||
* If you're mocking a const method, add a 4th parameter containing `(const)`
|
||||
(the parentheses are required).
|
||||
* Since you're overriding a virtual method, we suggest adding the `override`
|
||||
keyword. For const methods the 4th parameter becomes `(const, override)`,
|
||||
for non-const methods just `(override)`. This isn't mandatory.
|
||||
* Repeat until all virtual functions you want to mock are done. (It goes
|
||||
without saying that *all* pure virtual methods in your abstract class must
|
||||
be either mocked or overridden.)
|
||||
|
||||
After the process, you should have something like:
|
||||
|
||||
```cpp
|
||||
#include "gmock/gmock.h" // Brings in gMock.
|
||||
|
||||
class MockTurtle : public Turtle {
|
||||
public:
|
||||
...
|
||||
MOCK_METHOD(void, PenUp, (), (override));
|
||||
MOCK_METHOD(void, PenDown, (), (override));
|
||||
MOCK_METHOD(void, Forward, (int distance), (override));
|
||||
MOCK_METHOD(void, Turn, (int degrees), (override));
|
||||
MOCK_METHOD(void, GoTo, (int x, int y), (override));
|
||||
MOCK_METHOD(int, GetX, (), (const, override));
|
||||
MOCK_METHOD(int, GetY, (), (const, override));
|
||||
};
|
||||
```
|
||||
|
||||
You don't need to define these mock methods somewhere else - the `MOCK_METHOD`
|
||||
macro will generate the definitions for you. It's that simple!
|
||||
|
||||
#### Where to Put It
|
||||
|
||||
When you define a mock class, you need to decide where to put its definition.
|
||||
Some people put it in a `_test.cc`. This is fine when the interface being mocked
|
||||
(say, `Foo`) is owned by the same person or team. Otherwise, when the owner of
|
||||
`Foo` changes it, your test could break. (You can't really expect `Foo`'s
|
||||
maintainer to fix every test that uses `Foo`, can you?)
|
||||
|
||||
So, the rule of thumb is: if you need to mock `Foo` and it's owned by others,
|
||||
define the mock class in `Foo`'s package (better, in a `testing` sub-package
|
||||
such that you can clearly separate production code and testing utilities), put
|
||||
it in a `.h` and a `cc_library`. Then everyone can reference them from their
|
||||
tests. If `Foo` ever changes, there is only one copy of `MockFoo` to change, and
|
||||
only tests that depend on the changed methods need to be fixed.
|
||||
|
||||
Another way to do it: you can introduce a thin layer `FooAdaptor` on top of
|
||||
`Foo` and code to this new interface. Since you own `FooAdaptor`, you can absorb
|
||||
changes in `Foo` much more easily. While this is more work initially, carefully
|
||||
choosing the adaptor interface can make your code easier to write and more
|
||||
readable (a net win in the long run), as you can choose `FooAdaptor` to fit your
|
||||
specific domain much better than `Foo` does.
|
||||
|
||||
<!-- GOOGLETEST_CM0029 DO NOT DELETE -->
|
||||
|
||||
### Using Mocks in Tests
|
||||
|
||||
Once you have a mock class, using it is easy. The typical work flow is:
|
||||
|
||||
1. Import the gMock names from the `testing` namespace such that you can use
|
||||
them unqualified (You only have to do it once per file). Remember that
|
||||
namespaces are a good idea.
|
||||
2. Create some mock objects.
|
||||
3. Specify your expectations on them (How many times will a method be called?
|
||||
With what arguments? What should it do? etc.).
|
||||
4. Exercise some code that uses the mocks; optionally, check the result using
|
||||
googletest assertions. If a mock method is called more than expected or with
|
||||
wrong arguments, you'll get an error immediately.
|
||||
5. When a mock is destructed, gMock will automatically check whether all
|
||||
expectations on it have been satisfied.
|
||||
|
||||
Here's an example:
|
||||
|
||||
```cpp
|
||||
#include "path/to/mock-turtle.h"
|
||||
#include "gmock/gmock.h"
|
||||
#include "gtest/gtest.h"
|
||||
|
||||
using ::testing::AtLeast; // #1
|
||||
|
||||
TEST(PainterTest, CanDrawSomething) {
|
||||
MockTurtle turtle; // #2
|
||||
EXPECT_CALL(turtle, PenDown()) // #3
|
||||
.Times(AtLeast(1));
|
||||
|
||||
Painter painter(&turtle); // #4
|
||||
|
||||
EXPECT_TRUE(painter.DrawCircle(0, 0, 10)); // #5
|
||||
}
|
||||
```
|
||||
|
||||
As you might have guessed, this test checks that `PenDown()` is called at least
|
||||
once. If the `painter` object didn't call this method, your test will fail with
|
||||
a message like this:
|
||||
|
||||
```text
|
||||
path/to/my_test.cc:119: Failure
|
||||
Actual function call count doesn't match this expectation:
|
||||
Actually: never called;
|
||||
Expected: called at least once.
|
||||
Stack trace:
|
||||
...
|
||||
```
|
||||
|
||||
**Tip 1:** If you run the test from an Emacs buffer, you can hit <Enter> on the
|
||||
line number to jump right to the failed expectation.
|
||||
|
||||
**Tip 2:** If your mock objects are never deleted, the final verification won't
|
||||
happen. Therefore it's a good idea to turn on the heap checker in your tests
|
||||
when you allocate mocks on the heap. You get that automatically if you use the
|
||||
`gtest_main` library already.
|
||||
|
||||
**Important note:** gMock requires expectations to be set **before** the mock
|
||||
functions are called, otherwise the behavior is **undefined**. In particular,
|
||||
you mustn't interleave `EXPECT_CALL()s` and calls to the mock functions.
|
||||
|
||||
This means `EXPECT_CALL()` should be read as expecting that a call will occur
|
||||
*in the future*, not that a call has occurred. Why does gMock work like that?
|
||||
Well, specifying the expectation beforehand allows gMock to report a violation
|
||||
as soon as it rises, when the context (stack trace, etc) is still available.
|
||||
This makes debugging much easier.
|
||||
|
||||
Admittedly, this test is contrived and doesn't do much. You can easily achieve
|
||||
the same effect without using gMock. However, as we shall reveal soon, gMock
|
||||
allows you to do *so much more* with the mocks.
|
||||
|
||||
### Setting Expectations
|
||||
|
||||
The key to using a mock object successfully is to set the *right expectations*
|
||||
on it. If you set the expectations too strict, your test will fail as the result
|
||||
of unrelated changes. If you set them too loose, bugs can slip through. You want
|
||||
to do it just right such that your test can catch exactly the kind of bugs you
|
||||
intend it to catch. gMock provides the necessary means for you to do it "just
|
||||
right."
|
||||
|
||||
#### General Syntax
|
||||
|
||||
In gMock we use the `EXPECT_CALL()` macro to set an expectation on a mock
|
||||
method. The general syntax is:
|
||||
|
||||
```cpp
|
||||
EXPECT_CALL(mock_object, method(matchers))
|
||||
.Times(cardinality)
|
||||
.WillOnce(action)
|
||||
.WillRepeatedly(action);
|
||||
```
|
||||
|
||||
The macro has two arguments: first the mock object, and then the method and its
|
||||
arguments. Note that the two are separated by a comma (`,`), not a period (`.`).
|
||||
(Why using a comma? The answer is that it was necessary for technical reasons.)
|
||||
If the method is not overloaded, the macro can also be called without matchers:
|
||||
|
||||
```cpp
|
||||
EXPECT_CALL(mock_object, non-overloaded-method)
|
||||
.Times(cardinality)
|
||||
.WillOnce(action)
|
||||
.WillRepeatedly(action);
|
||||
```
|
||||
|
||||
This syntax allows the test writer to specify "called with any arguments"
|
||||
without explicitly specifying the number or types of arguments. To avoid
|
||||
unintended ambiguity, this syntax may only be used for methods which are not
|
||||
overloaded
|
||||
|
||||
Either form of the macro can be followed by some optional *clauses* that provide
|
||||
more information about the expectation. We'll discuss how each clause works in
|
||||
the coming sections.
|
||||
|
||||
This syntax is designed to make an expectation read like English. For example,
|
||||
you can probably guess that
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
...
|
||||
EXPECT_CALL(turtle, GetX())
|
||||
.Times(5)
|
||||
.WillOnce(Return(100))
|
||||
.WillOnce(Return(150))
|
||||
.WillRepeatedly(Return(200));
|
||||
```
|
||||
|
||||
says that the `turtle` object's `GetX()` method will be called five times, it
|
||||
will return 100 the first time, 150 the second time, and then 200 every time.
|
||||
Some people like to call this style of syntax a Domain-Specific Language (DSL).
|
||||
|
||||
**Note:** Why do we use a macro to do this? Well it serves two purposes: first
|
||||
it makes expectations easily identifiable (either by `gsearch` or by a human
|
||||
reader), and second it allows gMock to include the source file location of a
|
||||
failed expectation in messages, making debugging easier.
|
||||
|
||||
#### Matchers: What Arguments Do We Expect?
|
||||
|
||||
When a mock function takes arguments, we may specify what arguments we are
|
||||
expecting, for example:
|
||||
|
||||
```cpp
|
||||
// Expects the turtle to move forward by 100 units.
|
||||
EXPECT_CALL(turtle, Forward(100));
|
||||
```
|
||||
|
||||
Oftentimes you do not want to be too specific. Remember that talk about tests
|
||||
being too rigid? Over specification leads to brittle tests and obscures the
|
||||
intent of tests. Therefore we encourage you to specify only what's necessary—no
|
||||
more, no less. If you aren't interested in the value of an argument, write `_`
|
||||
as the argument, which means "anything goes":
|
||||
|
||||
```cpp
|
||||
using ::testing::_;
|
||||
...
|
||||
// Expects that the turtle jumps to somewhere on the x=50 line.
|
||||
EXPECT_CALL(turtle, GoTo(50, _));
|
||||
```
|
||||
|
||||
`_` is an instance of what we call **matchers**. A matcher is like a predicate
|
||||
and can test whether an argument is what we'd expect. You can use a matcher
|
||||
inside `EXPECT_CALL()` wherever a function argument is expected. `_` is a
|
||||
convenient way of saying "any value".
|
||||
|
||||
In the above examples, `100` and `50` are also matchers; implicitly, they are
|
||||
the same as `Eq(100)` and `Eq(50)`, which specify that the argument must be
|
||||
equal (using `operator==`) to the matcher argument. There are many
|
||||
[built-in matchers](#MatcherList) for common types (as well as
|
||||
[custom matchers](cook_book.md#NewMatchers)); for example:
|
||||
|
||||
```cpp
|
||||
using ::testing::Ge;
|
||||
...
|
||||
// Expects the turtle moves forward by at least 100.
|
||||
EXPECT_CALL(turtle, Forward(Ge(100)));
|
||||
```
|
||||
|
||||
If you don't care about *any* arguments, rather than specify `_` for each of
|
||||
them you may instead omit the parameter list:
|
||||
|
||||
```cpp
|
||||
// Expects the turtle to move forward.
|
||||
EXPECT_CALL(turtle, Forward);
|
||||
// Expects the turtle to jump somewhere.
|
||||
EXPECT_CALL(turtle, GoTo);
|
||||
```
|
||||
|
||||
This works for all non-overloaded methods; if a method is overloaded, you need
|
||||
to help gMock resolve which overload is expected by specifying the number of
|
||||
arguments and possibly also the
|
||||
[types of the arguments](cook_book.md#SelectOverload).
|
||||
|
||||
#### Cardinalities: How Many Times Will It Be Called?
|
||||
|
||||
The first clause we can specify following an `EXPECT_CALL()` is `Times()`. We
|
||||
call its argument a **cardinality** as it tells *how many times* the call should
|
||||
occur. It allows us to repeat an expectation many times without actually writing
|
||||
it as many times. More importantly, a cardinality can be "fuzzy", just like a
|
||||
matcher can be. This allows a user to express the intent of a test exactly.
|
||||
|
||||
An interesting special case is when we say `Times(0)`. You may have guessed - it
|
||||
means that the function shouldn't be called with the given arguments at all, and
|
||||
gMock will report a googletest failure whenever the function is (wrongfully)
|
||||
called.
|
||||
|
||||
We've seen `AtLeast(n)` as an example of fuzzy cardinalities earlier. For the
|
||||
list of built-in cardinalities you can use, see
|
||||
[here](cheat_sheet.md#CardinalityList).
|
||||
|
||||
The `Times()` clause can be omitted. **If you omit `Times()`, gMock will infer
|
||||
the cardinality for you.** The rules are easy to remember:
|
||||
|
||||
* If **neither** `WillOnce()` **nor** `WillRepeatedly()` is in the
|
||||
`EXPECT_CALL()`, the inferred cardinality is `Times(1)`.
|
||||
* If there are *n* `WillOnce()`'s but **no** `WillRepeatedly()`, where *n* >=
|
||||
1, the cardinality is `Times(n)`.
|
||||
* If there are *n* `WillOnce()`'s and **one** `WillRepeatedly()`, where *n* >=
|
||||
0, the cardinality is `Times(AtLeast(n))`.
|
||||
|
||||
**Quick quiz:** what do you think will happen if a function is expected to be
|
||||
called twice but actually called four times?
|
||||
|
||||
#### Actions: What Should It Do?
|
||||
|
||||
Remember that a mock object doesn't really have a working implementation? We as
|
||||
users have to tell it what to do when a method is invoked. This is easy in
|
||||
gMock.
|
||||
|
||||
First, if the return type of a mock function is a built-in type or a pointer,
|
||||
the function has a **default action** (a `void` function will just return, a
|
||||
`bool` function will return `false`, and other functions will return 0). In
|
||||
addition, in C++ 11 and above, a mock function whose return type is
|
||||
default-constructible (i.e. has a default constructor) has a default action of
|
||||
returning a default-constructed value. If you don't say anything, this behavior
|
||||
will be used.
|
||||
|
||||
Second, if a mock function doesn't have a default action, or the default action
|
||||
doesn't suit you, you can specify the action to be taken each time the
|
||||
expectation matches using a series of `WillOnce()` clauses followed by an
|
||||
optional `WillRepeatedly()`. For example,
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
...
|
||||
EXPECT_CALL(turtle, GetX())
|
||||
.WillOnce(Return(100))
|
||||
.WillOnce(Return(200))
|
||||
.WillOnce(Return(300));
|
||||
```
|
||||
|
||||
says that `turtle.GetX()` will be called *exactly three times* (gMock inferred
|
||||
this from how many `WillOnce()` clauses we've written, since we didn't
|
||||
explicitly write `Times()`), and will return 100, 200, and 300 respectively.
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
...
|
||||
EXPECT_CALL(turtle, GetY())
|
||||
.WillOnce(Return(100))
|
||||
.WillOnce(Return(200))
|
||||
.WillRepeatedly(Return(300));
|
||||
```
|
||||
|
||||
says that `turtle.GetY()` will be called *at least twice* (gMock knows this as
|
||||
we've written two `WillOnce()` clauses and a `WillRepeatedly()` while having no
|
||||
explicit `Times()`), will return 100 and 200 respectively the first two times,
|
||||
and 300 from the third time on.
|
||||
|
||||
Of course, if you explicitly write a `Times()`, gMock will not try to infer the
|
||||
cardinality itself. What if the number you specified is larger than there are
|
||||
`WillOnce()` clauses? Well, after all `WillOnce()`s are used up, gMock will do
|
||||
the *default* action for the function every time (unless, of course, you have a
|
||||
`WillRepeatedly()`.).
|
||||
|
||||
What can we do inside `WillOnce()` besides `Return()`? You can return a
|
||||
reference using `ReturnRef(*variable*)`, or invoke a pre-defined function, among
|
||||
[others](cook_book.md#using-actions).
|
||||
|
||||
**Important note:** The `EXPECT_CALL()` statement evaluates the action clause
|
||||
only once, even though the action may be performed many times. Therefore you
|
||||
must be careful about side effects. The following may not do what you want:
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
...
|
||||
int n = 100;
|
||||
EXPECT_CALL(turtle, GetX())
|
||||
.Times(4)
|
||||
.WillRepeatedly(Return(n++));
|
||||
```
|
||||
|
||||
Instead of returning 100, 101, 102, ..., consecutively, this mock function will
|
||||
always return 100 as `n++` is only evaluated once. Similarly, `Return(new Foo)`
|
||||
will create a new `Foo` object when the `EXPECT_CALL()` is executed, and will
|
||||
return the same pointer every time. If you want the side effect to happen every
|
||||
time, you need to define a custom action, which we'll teach in the
|
||||
[cook book](http://<!-- GOOGLETEST_CM0012 DO NOT DELETE -->).
|
||||
|
||||
Time for another quiz! What do you think the following means?
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
...
|
||||
EXPECT_CALL(turtle, GetY())
|
||||
.Times(4)
|
||||
.WillOnce(Return(100));
|
||||
```
|
||||
|
||||
Obviously `turtle.GetY()` is expected to be called four times. But if you think
|
||||
it will return 100 every time, think twice! Remember that one `WillOnce()`
|
||||
clause will be consumed each time the function is invoked and the default action
|
||||
will be taken afterwards. So the right answer is that `turtle.GetY()` will
|
||||
return 100 the first time, but **return 0 from the second time on**, as
|
||||
returning 0 is the default action for `int` functions.
|
||||
|
||||
#### Using Multiple Expectations {#MultiExpectations}
|
||||
|
||||
So far we've only shown examples where you have a single expectation. More
|
||||
realistically, you'll specify expectations on multiple mock methods which may be
|
||||
from multiple mock objects.
|
||||
|
||||
By default, when a mock method is invoked, gMock will search the expectations in
|
||||
the **reverse order** they are defined, and stop when an active expectation that
|
||||
matches the arguments is found (you can think of it as "newer rules override
|
||||
older ones."). If the matching expectation cannot take any more calls, you will
|
||||
get an upper-bound-violated failure. Here's an example:
|
||||
|
||||
```cpp
|
||||
using ::testing::_;
|
||||
...
|
||||
EXPECT_CALL(turtle, Forward(_)); // #1
|
||||
EXPECT_CALL(turtle, Forward(10)) // #2
|
||||
.Times(2);
|
||||
```
|
||||
|
||||
If `Forward(10)` is called three times in a row, the third time it will be an
|
||||
error, as the last matching expectation (#2) has been saturated. If, however,
|
||||
the third `Forward(10)` call is replaced by `Forward(20)`, then it would be OK,
|
||||
as now #1 will be the matching expectation.
|
||||
|
||||
**Note:** Why does gMock search for a match in the *reverse* order of the
|
||||
expectations? The reason is that this allows a user to set up the default
|
||||
expectations in a mock object's constructor or the test fixture's set-up phase
|
||||
and then customize the mock by writing more specific expectations in the test
|
||||
body. So, if you have two expectations on the same method, you want to put the
|
||||
one with more specific matchers **after** the other, or the more specific rule
|
||||
would be shadowed by the more general one that comes after it.
|
||||
|
||||
**Tip:** It is very common to start with a catch-all expectation for a method
|
||||
and `Times(AnyNumber())` (omitting arguments, or with `_` for all arguments, if
|
||||
overloaded). This makes any calls to the method expected. This is not necessary
|
||||
for methods that are not mentioned at all (these are "uninteresting"), but is
|
||||
useful for methods that have some expectations, but for which other calls are
|
||||
ok. See
|
||||
[Understanding Uninteresting vs Unexpected Calls](cook_book.md#uninteresting-vs-unexpected).
|
||||
|
||||
#### Ordered vs Unordered Calls {#OrderedCalls}
|
||||
|
||||
By default, an expectation can match a call even though an earlier expectation
|
||||
hasn't been satisfied. In other words, the calls don't have to occur in the
|
||||
order the expectations are specified.
|
||||
|
||||
Sometimes, you may want all the expected calls to occur in a strict order. To
|
||||
say this in gMock is easy:
|
||||
|
||||
```cpp
|
||||
using ::testing::InSequence;
|
||||
...
|
||||
TEST(FooTest, DrawsLineSegment) {
|
||||
...
|
||||
{
|
||||
InSequence seq;
|
||||
|
||||
EXPECT_CALL(turtle, PenDown());
|
||||
EXPECT_CALL(turtle, Forward(100));
|
||||
EXPECT_CALL(turtle, PenUp());
|
||||
}
|
||||
Foo();
|
||||
}
|
||||
```
|
||||
|
||||
By creating an object of type `InSequence`, all expectations in its scope are
|
||||
put into a *sequence* and have to occur *sequentially*. Since we are just
|
||||
relying on the constructor and destructor of this object to do the actual work,
|
||||
its name is really irrelevant.
|
||||
|
||||
In this example, we test that `Foo()` calls the three expected functions in the
|
||||
order as written. If a call is made out-of-order, it will be an error.
|
||||
|
||||
(What if you care about the relative order of some of the calls, but not all of
|
||||
them? Can you specify an arbitrary partial order? The answer is ... yes! The
|
||||
details can be found [here](cook_book.md#OrderedCalls).)
|
||||
|
||||
#### All Expectations Are Sticky (Unless Said Otherwise) {#StickyExpectations}
|
||||
|
||||
Now let's do a quick quiz to see how well you can use this mock stuff already.
|
||||
How would you test that the turtle is asked to go to the origin *exactly twice*
|
||||
(you want to ignore any other instructions it receives)?
|
||||
|
||||
After you've come up with your answer, take a look at ours and compare notes
|
||||
(solve it yourself first - don't cheat!):
|
||||
|
||||
```cpp
|
||||
using ::testing::_;
|
||||
using ::testing::AnyNumber;
|
||||
...
|
||||
EXPECT_CALL(turtle, GoTo(_, _)) // #1
|
||||
.Times(AnyNumber());
|
||||
EXPECT_CALL(turtle, GoTo(0, 0)) // #2
|
||||
.Times(2);
|
||||
```
|
||||
|
||||
Suppose `turtle.GoTo(0, 0)` is called three times. In the third time, gMock will
|
||||
see that the arguments match expectation #2 (remember that we always pick the
|
||||
last matching expectation). Now, since we said that there should be only two
|
||||
such calls, gMock will report an error immediately. This is basically what we've
|
||||
told you in the [Using Multiple Expectations](#MultiExpectations) section above.
|
||||
|
||||
This example shows that **expectations in gMock are "sticky" by default**, in
|
||||
the sense that they remain active even after we have reached their invocation
|
||||
upper bounds. This is an important rule to remember, as it affects the meaning
|
||||
of the spec, and is **different** to how it's done in many other mocking
|
||||
frameworks (Why'd we do that? Because we think our rule makes the common cases
|
||||
easier to express and understand.).
|
||||
|
||||
Simple? Let's see if you've really understood it: what does the following code
|
||||
say?
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
...
|
||||
for (int i = n; i > 0; i--) {
|
||||
EXPECT_CALL(turtle, GetX())
|
||||
.WillOnce(Return(10*i));
|
||||
}
|
||||
```
|
||||
|
||||
If you think it says that `turtle.GetX()` will be called `n` times and will
|
||||
return 10, 20, 30, ..., consecutively, think twice! The problem is that, as we
|
||||
said, expectations are sticky. So, the second time `turtle.GetX()` is called,
|
||||
the last (latest) `EXPECT_CALL()` statement will match, and will immediately
|
||||
lead to an "upper bound violated" error - this piece of code is not very useful!
|
||||
|
||||
One correct way of saying that `turtle.GetX()` will return 10, 20, 30, ..., is
|
||||
to explicitly say that the expectations are *not* sticky. In other words, they
|
||||
should *retire* as soon as they are saturated:
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
...
|
||||
for (int i = n; i > 0; i--) {
|
||||
EXPECT_CALL(turtle, GetX())
|
||||
.WillOnce(Return(10*i))
|
||||
.RetiresOnSaturation();
|
||||
}
|
||||
```
|
||||
|
||||
And, there's a better way to do it: in this case, we expect the calls to occur
|
||||
in a specific order, and we line up the actions to match the order. Since the
|
||||
order is important here, we should make it explicit using a sequence:
|
||||
|
||||
```cpp
|
||||
using ::testing::InSequence;
|
||||
using ::testing::Return;
|
||||
...
|
||||
{
|
||||
InSequence s;
|
||||
|
||||
for (int i = 1; i <= n; i++) {
|
||||
EXPECT_CALL(turtle, GetX())
|
||||
.WillOnce(Return(10*i))
|
||||
.RetiresOnSaturation();
|
||||
}
|
||||
}
|
||||
```
|
||||
|
||||
By the way, the other situation where an expectation may *not* be sticky is when
|
||||
it's in a sequence - as soon as another expectation that comes after it in the
|
||||
sequence has been used, it automatically retires (and will never be used to
|
||||
match any call).
|
||||
|
||||
#### Uninteresting Calls
|
||||
|
||||
A mock object may have many methods, and not all of them are that interesting.
|
||||
For example, in some tests we may not care about how many times `GetX()` and
|
||||
`GetY()` get called.
|
||||
|
||||
In gMock, if you are not interested in a method, just don't say anything about
|
||||
it. If a call to this method occurs, you'll see a warning in the test output,
|
||||
but it won't be a failure. This is called "naggy" behavior; to change, see
|
||||
[The Nice, the Strict, and the Naggy](cook_book.md#NiceStrictNaggy).
|
|
@ -1,396 +0,0 @@
|
|||
## Legacy gMock FAQ {#GMockFaq}
|
||||
|
||||
<!-- GOOGLETEST_CM0021 DO NOT DELETE -->
|
||||
|
||||
### When I call a method on my mock object, the method for the real object is invoked instead. What's the problem?
|
||||
|
||||
In order for a method to be mocked, it must be *virtual*, unless you use the
|
||||
[high-perf dependency injection technique](#MockingNonVirtualMethods).
|
||||
|
||||
### Can I mock a variadic function?
|
||||
|
||||
You cannot mock a variadic function (i.e. a function taking ellipsis (`...`)
|
||||
arguments) directly in gMock.
|
||||
|
||||
The problem is that in general, there is *no way* for a mock object to know how
|
||||
many arguments are passed to the variadic method, and what the arguments' types
|
||||
are. Only the *author of the base class* knows the protocol, and we cannot look
|
||||
into his or her head.
|
||||
|
||||
Therefore, to mock such a function, the *user* must teach the mock object how to
|
||||
figure out the number of arguments and their types. One way to do it is to
|
||||
provide overloaded versions of the function.
|
||||
|
||||
Ellipsis arguments are inherited from C and not really a C++ feature. They are
|
||||
unsafe to use and don't work with arguments that have constructors or
|
||||
destructors. Therefore we recommend to avoid them in C++ as much as possible.
|
||||
|
||||
### MSVC gives me warning C4301 or C4373 when I define a mock method with a const parameter. Why?
|
||||
|
||||
If you compile this using Microsoft Visual C++ 2005 SP1:
|
||||
|
||||
```cpp
|
||||
class Foo {
|
||||
...
|
||||
virtual void Bar(const int i) = 0;
|
||||
};
|
||||
|
||||
class MockFoo : public Foo {
|
||||
...
|
||||
MOCK_METHOD(void, Bar, (const int i), (override));
|
||||
};
|
||||
```
|
||||
|
||||
You may get the following warning:
|
||||
|
||||
```shell
|
||||
warning C4301: 'MockFoo::Bar': overriding virtual function only differs from 'Foo::Bar' by const/volatile qualifier
|
||||
```
|
||||
|
||||
This is a MSVC bug. The same code compiles fine with gcc, for example. If you
|
||||
use Visual C++ 2008 SP1, you would get the warning:
|
||||
|
||||
```shell
|
||||
warning C4373: 'MockFoo::Bar': virtual function overrides 'Foo::Bar', previous versions of the compiler did not override when parameters only differed by const/volatile qualifiers
|
||||
```
|
||||
|
||||
In C++, if you *declare* a function with a `const` parameter, the `const`
|
||||
modifier is ignored. Therefore, the `Foo` base class above is equivalent to:
|
||||
|
||||
```cpp
|
||||
class Foo {
|
||||
...
|
||||
virtual void Bar(int i) = 0; // int or const int? Makes no difference.
|
||||
};
|
||||
```
|
||||
|
||||
In fact, you can *declare* `Bar()` with an `int` parameter, and define it with a
|
||||
`const int` parameter. The compiler will still match them up.
|
||||
|
||||
Since making a parameter `const` is meaningless in the method declaration, we
|
||||
recommend to remove it in both `Foo` and `MockFoo`. That should workaround the
|
||||
VC bug.
|
||||
|
||||
Note that we are talking about the *top-level* `const` modifier here. If the
|
||||
function parameter is passed by pointer or reference, declaring the pointee or
|
||||
referee as `const` is still meaningful. For example, the following two
|
||||
declarations are *not* equivalent:
|
||||
|
||||
```cpp
|
||||
void Bar(int* p); // Neither p nor *p is const.
|
||||
void Bar(const int* p); // p is not const, but *p is.
|
||||
```
|
||||
|
||||
<!-- GOOGLETEST_CM0030 DO NOT DELETE -->
|
||||
|
||||
### I can't figure out why gMock thinks my expectations are not satisfied. What should I do?
|
||||
|
||||
You might want to run your test with `--gmock_verbose=info`. This flag lets
|
||||
gMock print a trace of every mock function call it receives. By studying the
|
||||
trace, you'll gain insights on why the expectations you set are not met.
|
||||
|
||||
If you see the message "The mock function has no default action set, and its
|
||||
return type has no default value set.", then try
|
||||
[adding a default action](for_dummies.md#DefaultValue). Due to a known issue,
|
||||
unexpected calls on mocks without default actions don't print out a detailed
|
||||
comparison between the actual arguments and the expected arguments.
|
||||
|
||||
### My program crashed and `ScopedMockLog` spit out tons of messages. Is it a gMock bug?
|
||||
|
||||
gMock and `ScopedMockLog` are likely doing the right thing here.
|
||||
|
||||
When a test crashes, the failure signal handler will try to log a lot of
|
||||
information (the stack trace, and the address map, for example). The messages
|
||||
are compounded if you have many threads with depth stacks. When `ScopedMockLog`
|
||||
intercepts these messages and finds that they don't match any expectations, it
|
||||
prints an error for each of them.
|
||||
|
||||
You can learn to ignore the errors, or you can rewrite your expectations to make
|
||||
your test more robust, for example, by adding something like:
|
||||
|
||||
```cpp
|
||||
using ::testing::AnyNumber;
|
||||
using ::testing::Not;
|
||||
...
|
||||
// Ignores any log not done by us.
|
||||
EXPECT_CALL(log, Log(_, Not(EndsWith("/my_file.cc")), _))
|
||||
.Times(AnyNumber());
|
||||
```
|
||||
|
||||
### How can I assert that a function is NEVER called?
|
||||
|
||||
```cpp
|
||||
using ::testing::_;
|
||||
...
|
||||
EXPECT_CALL(foo, Bar(_))
|
||||
.Times(0);
|
||||
```
|
||||
|
||||
<!-- GOOGLETEST_CM0031 DO NOT DELETE -->
|
||||
|
||||
### I have a failed test where gMock tells me TWICE that a particular expectation is not satisfied. Isn't this redundant?
|
||||
|
||||
When gMock detects a failure, it prints relevant information (the mock function
|
||||
arguments, the state of relevant expectations, and etc) to help the user debug.
|
||||
If another failure is detected, gMock will do the same, including printing the
|
||||
state of relevant expectations.
|
||||
|
||||
Sometimes an expectation's state didn't change between two failures, and you'll
|
||||
see the same description of the state twice. They are however *not* redundant,
|
||||
as they refer to *different points in time*. The fact they are the same *is*
|
||||
interesting information.
|
||||
|
||||
### I get a heapcheck failure when using a mock object, but using a real object is fine. What can be wrong?
|
||||
|
||||
Does the class (hopefully a pure interface) you are mocking have a virtual
|
||||
destructor?
|
||||
|
||||
Whenever you derive from a base class, make sure its destructor is virtual.
|
||||
Otherwise Bad Things will happen. Consider the following code:
|
||||
|
||||
```cpp
|
||||
class Base {
|
||||
public:
|
||||
// Not virtual, but should be.
|
||||
~Base() { ... }
|
||||
...
|
||||
};
|
||||
|
||||
class Derived : public Base {
|
||||
public:
|
||||
...
|
||||
private:
|
||||
std::string value_;
|
||||
};
|
||||
|
||||
...
|
||||
Base* p = new Derived;
|
||||
...
|
||||
delete p; // Surprise! ~Base() will be called, but ~Derived() will not
|
||||
// - value_ is leaked.
|
||||
```
|
||||
|
||||
By changing `~Base()` to virtual, `~Derived()` will be correctly called when
|
||||
`delete p` is executed, and the heap checker will be happy.
|
||||
|
||||
### The "newer expectations override older ones" rule makes writing expectations awkward. Why does gMock do that?
|
||||
|
||||
When people complain about this, often they are referring to code like:
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
...
|
||||
// foo.Bar() should be called twice, return 1 the first time, and return
|
||||
// 2 the second time. However, I have to write the expectations in the
|
||||
// reverse order. This sucks big time!!!
|
||||
EXPECT_CALL(foo, Bar())
|
||||
.WillOnce(Return(2))
|
||||
.RetiresOnSaturation();
|
||||
EXPECT_CALL(foo, Bar())
|
||||
.WillOnce(Return(1))
|
||||
.RetiresOnSaturation();
|
||||
```
|
||||
|
||||
The problem, is that they didn't pick the **best** way to express the test's
|
||||
intent.
|
||||
|
||||
By default, expectations don't have to be matched in *any* particular order. If
|
||||
you want them to match in a certain order, you need to be explicit. This is
|
||||
gMock's (and jMock's) fundamental philosophy: it's easy to accidentally
|
||||
over-specify your tests, and we want to make it harder to do so.
|
||||
|
||||
There are two better ways to write the test spec. You could either put the
|
||||
expectations in sequence:
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
...
|
||||
// foo.Bar() should be called twice, return 1 the first time, and return
|
||||
// 2 the second time. Using a sequence, we can write the expectations
|
||||
// in their natural order.
|
||||
{
|
||||
InSequence s;
|
||||
EXPECT_CALL(foo, Bar())
|
||||
.WillOnce(Return(1))
|
||||
.RetiresOnSaturation();
|
||||
EXPECT_CALL(foo, Bar())
|
||||
.WillOnce(Return(2))
|
||||
.RetiresOnSaturation();
|
||||
}
|
||||
```
|
||||
|
||||
or you can put the sequence of actions in the same expectation:
|
||||
|
||||
```cpp
|
||||
using ::testing::Return;
|
||||
...
|
||||
// foo.Bar() should be called twice, return 1 the first time, and return
|
||||
// 2 the second time.
|
||||
EXPECT_CALL(foo, Bar())
|
||||
.WillOnce(Return(1))
|
||||
.WillOnce(Return(2))
|
||||
.RetiresOnSaturation();
|
||||
```
|
||||
|
||||
Back to the original questions: why does gMock search the expectations (and
|
||||
`ON_CALL`s) from back to front? Because this allows a user to set up a mock's
|
||||
behavior for the common case early (e.g. in the mock's constructor or the test
|
||||
fixture's set-up phase) and customize it with more specific rules later. If
|
||||
gMock searches from front to back, this very useful pattern won't be possible.
|
||||
|
||||
### gMock prints a warning when a function without EXPECT_CALL is called, even if I have set its behavior using ON_CALL. Would it be reasonable not to show the warning in this case?
|
||||
|
||||
When choosing between being neat and being safe, we lean toward the latter. So
|
||||
the answer is that we think it's better to show the warning.
|
||||
|
||||
Often people write `ON_CALL`s in the mock object's constructor or `SetUp()`, as
|
||||
the default behavior rarely changes from test to test. Then in the test body
|
||||
they set the expectations, which are often different for each test. Having an
|
||||
`ON_CALL` in the set-up part of a test doesn't mean that the calls are expected.
|
||||
If there's no `EXPECT_CALL` and the method is called, it's possibly an error. If
|
||||
we quietly let the call go through without notifying the user, bugs may creep in
|
||||
unnoticed.
|
||||
|
||||
If, however, you are sure that the calls are OK, you can write
|
||||
|
||||
```cpp
|
||||
using ::testing::_;
|
||||
...
|
||||
EXPECT_CALL(foo, Bar(_))
|
||||
.WillRepeatedly(...);
|
||||
```
|
||||
|
||||
instead of
|
||||
|
||||
```cpp
|
||||
using ::testing::_;
|
||||
...
|
||||
ON_CALL(foo, Bar(_))
|
||||
.WillByDefault(...);
|
||||
```
|
||||
|
||||
This tells gMock that you do expect the calls and no warning should be printed.
|
||||
|
||||
Also, you can control the verbosity by specifying `--gmock_verbose=error`. Other
|
||||
values are `info` and `warning`. If you find the output too noisy when
|
||||
debugging, just choose a less verbose level.
|
||||
|
||||
### How can I delete the mock function's argument in an action?
|
||||
|
||||
If your mock function takes a pointer argument and you want to delete that
|
||||
argument, you can use testing::DeleteArg<N>() to delete the N'th (zero-indexed)
|
||||
argument:
|
||||
|
||||
```cpp
|
||||
using ::testing::_;
|
||||
...
|
||||
MOCK_METHOD(void, Bar, (X* x, const Y& y));
|
||||
...
|
||||
EXPECT_CALL(mock_foo_, Bar(_, _))
|
||||
.WillOnce(testing::DeleteArg<0>()));
|
||||
```
|
||||
|
||||
### How can I perform an arbitrary action on a mock function's argument?
|
||||
|
||||
If you find yourself needing to perform some action that's not supported by
|
||||
gMock directly, remember that you can define your own actions using
|
||||
[`MakeAction()`](#NewMonoActions) or
|
||||
[`MakePolymorphicAction()`](#NewPolyActions), or you can write a stub function
|
||||
and invoke it using [`Invoke()`](#FunctionsAsActions).
|
||||
|
||||
```cpp
|
||||
using ::testing::_;
|
||||
using ::testing::Invoke;
|
||||
...
|
||||
MOCK_METHOD(void, Bar, (X* p));
|
||||
...
|
||||
EXPECT_CALL(mock_foo_, Bar(_))
|
||||
.WillOnce(Invoke(MyAction(...)));
|
||||
```
|
||||
|
||||
### My code calls a static/global function. Can I mock it?
|
||||
|
||||
You can, but you need to make some changes.
|
||||
|
||||
In general, if you find yourself needing to mock a static function, it's a sign
|
||||
that your modules are too tightly coupled (and less flexible, less reusable,
|
||||
less testable, etc). You are probably better off defining a small interface and
|
||||
call the function through that interface, which then can be easily mocked. It's
|
||||
a bit of work initially, but usually pays for itself quickly.
|
||||
|
||||
This Google Testing Blog
|
||||
[post](https://testing.googleblog.com/2008/06/defeat-static-cling.html) says it
|
||||
excellently. Check it out.
|
||||
|
||||
### My mock object needs to do complex stuff. It's a lot of pain to specify the actions. gMock sucks!
|
||||
|
||||
I know it's not a question, but you get an answer for free any way. :-)
|
||||
|
||||
With gMock, you can create mocks in C++ easily. And people might be tempted to
|
||||
use them everywhere. Sometimes they work great, and sometimes you may find them,
|
||||
well, a pain to use. So, what's wrong in the latter case?
|
||||
|
||||
When you write a test without using mocks, you exercise the code and assert that
|
||||
it returns the correct value or that the system is in an expected state. This is
|
||||
sometimes called "state-based testing".
|
||||
|
||||
Mocks are great for what some call "interaction-based" testing: instead of
|
||||
checking the system state at the very end, mock objects verify that they are
|
||||
invoked the right way and report an error as soon as it arises, giving you a
|
||||
handle on the precise context in which the error was triggered. This is often
|
||||
more effective and economical to do than state-based testing.
|
||||
|
||||
If you are doing state-based testing and using a test double just to simulate
|
||||
the real object, you are probably better off using a fake. Using a mock in this
|
||||
case causes pain, as it's not a strong point for mocks to perform complex
|
||||
actions. If you experience this and think that mocks suck, you are just not
|
||||
using the right tool for your problem. Or, you might be trying to solve the
|
||||
wrong problem. :-)
|
||||
|
||||
### I got a warning "Uninteresting function call encountered - default action taken.." Should I panic?
|
||||
|
||||
By all means, NO! It's just an FYI. :-)
|
||||
|
||||
What it means is that you have a mock function, you haven't set any expectations
|
||||
on it (by gMock's rule this means that you are not interested in calls to this
|
||||
function and therefore it can be called any number of times), and it is called.
|
||||
That's OK - you didn't say it's not OK to call the function!
|
||||
|
||||
What if you actually meant to disallow this function to be called, but forgot to
|
||||
write `EXPECT_CALL(foo, Bar()).Times(0)`? While one can argue that it's the
|
||||
user's fault, gMock tries to be nice and prints you a note.
|
||||
|
||||
So, when you see the message and believe that there shouldn't be any
|
||||
uninteresting calls, you should investigate what's going on. To make your life
|
||||
easier, gMock dumps the stack trace when an uninteresting call is encountered.
|
||||
From that you can figure out which mock function it is, and how it is called.
|
||||
|
||||
### I want to define a custom action. Should I use Invoke() or implement the ActionInterface interface?
|
||||
|
||||
Either way is fine - you want to choose the one that's more convenient for your
|
||||
circumstance.
|
||||
|
||||
Usually, if your action is for a particular function type, defining it using
|
||||
`Invoke()` should be easier; if your action can be used in functions of
|
||||
different types (e.g. if you are defining `Return(*value*)`),
|
||||
`MakePolymorphicAction()` is easiest. Sometimes you want precise control on what
|
||||
types of functions the action can be used in, and implementing `ActionInterface`
|
||||
is the way to go here. See the implementation of `Return()` in
|
||||
`testing/base/public/gmock-actions.h` for an example.
|
||||
|
||||
### I use SetArgPointee() in WillOnce(), but gcc complains about "conflicting return type specified". What does it mean?
|
||||
|
||||
You got this error as gMock has no idea what value it should return when the
|
||||
mock method is called. `SetArgPointee()` says what the side effect is, but
|
||||
doesn't say what the return value should be. You need `DoAll()` to chain a
|
||||
`SetArgPointee()` with a `Return()` that provides a value appropriate to the API
|
||||
being mocked.
|
||||
|
||||
See this [recipe](cook_book.md#mocking-side-effects) for more details and an
|
||||
example.
|
||||
|
||||
### I have a huge mock class, and Microsoft Visual C++ runs out of memory when compiling it. What can I do?
|
||||
|
||||
We've noticed that when the `/clr` compiler flag is used, Visual C++ uses 5~6
|
||||
times as much memory when compiling a mock class. We suggest to avoid `/clr`
|
||||
when compiling native C++ mocks.
|
|
@ -1,187 +0,0 @@
|
|||
<b>P</b>ump is <b>U</b>seful for <b>M</b>eta <b>P</b>rogramming.
|
||||
|
||||
# The Problem
|
||||
|
||||
Template and macro libraries often need to define many classes, functions, or
|
||||
macros that vary only (or almost only) in the number of arguments they take.
|
||||
It's a lot of repetitive, mechanical, and error-prone work.
|
||||
|
||||
Our experience is that it's tedious to write custom scripts, which tend to
|
||||
reflect the structure of the generated code poorly and are often hard to read
|
||||
and edit. For example, a small change needed in the generated code may require
|
||||
some non-intuitive, non-trivial changes in the script. This is especially
|
||||
painful when experimenting with the code.
|
||||
|
||||
This script may be useful for generating meta code, for example a series of
|
||||
macros of FOO1, FOO2, etc. Nevertheless, please make it your last resort
|
||||
technique by favouring C++ template metaprogramming or variadic macros.
|
||||
|
||||
# Our Solution
|
||||
|
||||
Pump (for Pump is Useful for Meta Programming, Pretty Useful for Meta
|
||||
Programming, or Practical Utility for Meta Programming, whichever you prefer) is
|
||||
a simple meta-programming tool for C++. The idea is that a programmer writes a
|
||||
`foo.pump` file which contains C++ code plus meta code that manipulates the C++
|
||||
code. The meta code can handle iterations over a range, nested iterations, local
|
||||
meta variable definitions, simple arithmetic, and conditional expressions. You
|
||||
can view it as a small Domain-Specific Language. The meta language is designed
|
||||
to be non-intrusive (s.t. it won't confuse Emacs' C++ mode, for example) and
|
||||
concise, making Pump code intuitive and easy to maintain.
|
||||
|
||||
## Highlights
|
||||
|
||||
* The implementation is in a single Python script and thus ultra portable: no
|
||||
build or installation is needed and it works cross platforms.
|
||||
* Pump tries to be smart with respect to
|
||||
[Google's style guide](https://github.com/google/styleguide): it breaks long
|
||||
lines (easy to have when they are generated) at acceptable places to fit
|
||||
within 80 columns and indent the continuation lines correctly.
|
||||
* The format is human-readable and more concise than XML.
|
||||
* The format works relatively well with Emacs' C++ mode.
|
||||
|
||||
## Examples
|
||||
|
||||
The following Pump code (where meta keywords start with `$`, `[[` and `]]` are
|
||||
meta brackets, and `$$` starts a meta comment that ends with the line):
|
||||
|
||||
```
|
||||
$var n = 3 $$ Defines a meta variable n.
|
||||
$range i 0..n $$ Declares the range of meta iterator i (inclusive).
|
||||
$for i [[
|
||||
$$ Meta loop.
|
||||
// Foo$i does blah for $i-ary predicates.
|
||||
$range j 1..i
|
||||
template <size_t N $for j [[, typename A$j]]>
|
||||
class Foo$i {
|
||||
$if i == 0 [[
|
||||
blah a;
|
||||
]] $elif i <= 2 [[
|
||||
blah b;
|
||||
]] $else [[
|
||||
blah c;
|
||||
]]
|
||||
};
|
||||
|
||||
]]
|
||||
```
|
||||
|
||||
will be translated by the Pump compiler to:
|
||||
|
||||
```cpp
|
||||
// Foo0 does blah for 0-ary predicates.
|
||||
template <size_t N>
|
||||
class Foo0 {
|
||||
blah a;
|
||||
};
|
||||
|
||||
// Foo1 does blah for 1-ary predicates.
|
||||
template <size_t N, typename A1>
|
||||
class Foo1 {
|
||||
blah b;
|
||||
};
|
||||
|
||||
// Foo2 does blah for 2-ary predicates.
|
||||
template <size_t N, typename A1, typename A2>
|
||||
class Foo2 {
|
||||
blah b;
|
||||
};
|
||||
|
||||
// Foo3 does blah for 3-ary predicates.
|
||||
template <size_t N, typename A1, typename A2, typename A3>
|
||||
class Foo3 {
|
||||
blah c;
|
||||
};
|
||||
```
|
||||
|
||||
In another example,
|
||||
|
||||
```
|
||||
$range i 1..n
|
||||
Func($for i + [[a$i]]);
|
||||
$$ The text between i and [[ is the separator between iterations.
|
||||
```
|
||||
|
||||
will generate one of the following lines (without the comments), depending on
|
||||
the value of `n`:
|
||||
|
||||
```cpp
|
||||
Func(); // If n is 0.
|
||||
Func(a1); // If n is 1.
|
||||
Func(a1 + a2); // If n is 2.
|
||||
Func(a1 + a2 + a3); // If n is 3.
|
||||
// And so on...
|
||||
```
|
||||
|
||||
## Constructs
|
||||
|
||||
We support the following meta programming constructs:
|
||||
|
||||
| `$var id = exp` | Defines a named constant value. `$id` is |
|
||||
: : valid util the end of the current meta :
|
||||
: : lexical block. :
|
||||
| :------------------------------- | :--------------------------------------- |
|
||||
| `$range id exp..exp` | Sets the range of an iteration variable, |
|
||||
: : which can be reused in multiple loops :
|
||||
: : later. :
|
||||
| `$for id sep [[ code ]]` | Iteration. The range of `id` must have |
|
||||
: : been defined earlier. `$id` is valid in :
|
||||
: : `code`. :
|
||||
| `$($)` | Generates a single `$` character. |
|
||||
| `$id` | Value of the named constant or iteration |
|
||||
: : variable. :
|
||||
| `$(exp)` | Value of the expression. |
|
||||
| `$if exp [[ code ]] else_branch` | Conditional. |
|
||||
| `[[ code ]]` | Meta lexical block. |
|
||||
| `cpp_code` | Raw C++ code. |
|
||||
| `$$ comment` | Meta comment. |
|
||||
|
||||
**Note:** To give the user some freedom in formatting the Pump source code, Pump
|
||||
ignores a new-line character if it's right after `$for foo` or next to `[[` or
|
||||
`]]`. Without this rule you'll often be forced to write very long lines to get
|
||||
the desired output. Therefore sometimes you may need to insert an extra new-line
|
||||
in such places for a new-line to show up in your output.
|
||||
|
||||
## Grammar
|
||||
|
||||
```ebnf
|
||||
code ::= atomic_code*
|
||||
atomic_code ::= $var id = exp
|
||||
| $var id = [[ code ]]
|
||||
| $range id exp..exp
|
||||
| $for id sep [[ code ]]
|
||||
| $($)
|
||||
| $id
|
||||
| $(exp)
|
||||
| $if exp [[ code ]] else_branch
|
||||
| [[ code ]]
|
||||
| cpp_code
|
||||
sep ::= cpp_code | empty_string
|
||||
else_branch ::= $else [[ code ]]
|
||||
| $elif exp [[ code ]] else_branch
|
||||
| empty_string
|
||||
exp ::= simple_expression_in_Python_syntax
|
||||
```
|
||||
|
||||
## Code
|
||||
|
||||
You can find the source code of Pump in [scripts/pump.py](../scripts/pump.py).
|
||||
It is still very unpolished and lacks automated tests, although it has been
|
||||
successfully used many times. If you find a chance to use it in your project,
|
||||
please let us know what you think! We also welcome help on improving Pump.
|
||||
|
||||
## Real Examples
|
||||
|
||||
You can find real-world applications of Pump in
|
||||
[Google Test](https://github.com/google/googletest/tree/master/googletest) and
|
||||
[Google Mock](https://github.com/google/googletest/tree/master/googlemock). The
|
||||
source file `foo.h.pump` generates `foo.h`.
|
||||
|
||||
## Tips
|
||||
|
||||
* If a meta variable is followed by a letter or digit, you can separate them
|
||||
using `[[]]`, which inserts an empty string. For example `Foo$j[[]]Helper`
|
||||
generate `Foo1Helper` when `j` is 1.
|
||||
* To avoid extra-long Pump source lines, you can break a line anywhere you
|
||||
want by inserting `[[]]` followed by a new line. Since any new-line
|
||||
character next to `[[` or `]]` is ignored, the generated code won't contain
|
||||
this new line.
|
Loading…
Add table
Add a link
Reference in a new issue