Convert the project to CMake
revamp f4ll move f4ll upstream to codeberg
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244 changed files with 159826 additions and 189336 deletions
76
CMakeLists.txt
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76
CMakeLists.txt
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cmake_minimum_required(VERSION 3.22)
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#
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# This file is generated only once,
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# and is not re-generated if converter is called multiple times.
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#
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# User is free to modify the file as much as necessary
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#
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# Setup compiler settings
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set(CMAKE_C_STANDARD 11)
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set(CMAKE_C_STANDARD_REQUIRED ON)
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set(CMAKE_C_EXTENSIONS ON)
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# Define the build type
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE "Debug")
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endif()
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# Set the project name
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set(CMAKE_PROJECT_NAME f407ve_hs_uart)
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# Include toolchain file
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include("cmake/gcc-arm-none-eabi.cmake")
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# Enable compile command to ease indexing with e.g. clangd
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set(CMAKE_EXPORT_COMPILE_COMMANDS TRUE)
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# Core project settings
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project(${CMAKE_PROJECT_NAME})
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message("Build type: " ${CMAKE_BUILD_TYPE})
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# Enable CMake support for ASM and C languages
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enable_language(C CXX ASM)
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# Create an executable object type
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add_executable(${CMAKE_PROJECT_NAME})
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# Add STM32CubeMX generated sources
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add_subdirectory(cmake/stm32cubemx)
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add_subdirectory(components/platform)
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add_subdirectory(components/f4ll)
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add_subdirectory(components/app)
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# Link directories setup
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target_link_directories(${CMAKE_PROJECT_NAME} PRIVATE
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# Add user defined library search paths
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)
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# Add sources to executable
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target_sources(${CMAKE_PROJECT_NAME} PRIVATE
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# Add user sources here
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)
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# Add include paths
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target_include_directories(${CMAKE_PROJECT_NAME} PRIVATE
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# Add user defined include paths
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)
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# Add project symbols (macros)
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target_compile_definitions(${CMAKE_PROJECT_NAME} PRIVATE
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# Add user defined symbols
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)
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# Add linked libraries
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target_link_libraries(${CMAKE_PROJECT_NAME}
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stm32cubemx
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# Add user defined libraries
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app
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)
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# Poor quality LL code from ST
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target_compile_options(stm32cubemx INTERFACE -Wno-unused-parameter)
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