Console handler in C++
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5 changed files with 131 additions and 41 deletions
43
lib/ll_consolehandler.h
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43
lib/ll_consolehandler.h
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/*
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* ll_consolehandler.h
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*
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* Created on: Nov 7, 2019
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* Author: abody
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*/
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#ifndef LL_CONSOLEHANDLER_H_
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#define LL_CONSOLEHANDLER_H_
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#include "ll_hsusart.h"
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#include "singleton.h"
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namespace f4ll {
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class LL_ConsoleHandler: public LL_UsartCore, public Singleton<LL_ConsoleHandler>
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{
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friend class Singleton<LL_ConsoleHandler>;
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public:
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// LL_UsartCore pure virtual function implementations
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virtual void ReceiverIdle(void);
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virtual void TransmissionComplete(void);
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virtual void RxDmaTransferComplete(void);
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virtual void RxDmaHalfTransfer(void);
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virtual void RxDmaError(LL_DmaHelper::DmaErrorType reason);
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virtual void TxDmaTransferComplete(void);
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virtual void TxDmaHalfTransfer(void);
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virtual void TxDmaError(LL_DmaHelper::DmaErrorType reason);
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void PrintStats(uint8_t id, LL_HsUsart &usart);
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private:
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LL_ConsoleHandler(USART_TypeDef *usart, DMA_TypeDef *dma, uint32_t streamRx, uint32_t streamTx);
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char m_buffer[128];
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uint16_t m_used = 0;
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};
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} /* namespace f4ll */
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#endif /* LL_CONSOLEHANDLER_H_ */
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